Gods and Sims
You wouldn't think computer games could start philosophical discussions. But I ended up having a long conversation with Husband about freewill and determinism, and about the kind of God that can exist within the parameters of this very old dilemma. H.'s position is that you still have free will even if God (if God exists) knows what you are going to do; the only thing that matters, and what gives you your freedom, is that you don't know what you're going to do. I struggled to articulate my position and failed; I realized, with dismay but also with relief, that I don't have a position.
The idea of a God (major or minor, well-intentioned or malicious) interested in my life, in the ephemeral thread woven by my specific moral decisions, is becoming more and more implausible to me. Why should this God care to map out a life for me before I've lived it, thus predetermining all my decisions? Why should I care one way or the other -- if this same God were granting me free will and watching me to find out what I'm going to do with it, the way I watch the Sims?
I love playing the Sims because they don't know that I'm there. My existence has no relevance to them. Once in a while when their social or hygiene needs get really low they turn to face my computer screen and raise their fists at me to do something about their predicament. Often I give in and intervene; I like an orderly and happy universe. I have only a few Sims to watch over, a little over a handful, and it gives me pleasure to see their lives humming along nicely. But in some ways my pleasure and my good intentions are detrimental to them, oversimplify their lives, shift the focus from what really matters to them to what matters to me. For me, this is a good reason not to trouble myself with the question of God's existence, or whether I have free will or not. I want my life to stay complicated, even though sometimes that is too much to bear. I want to be in charge of the creative act of giving meaning to my life, though this is an excrutiating process and one that often fails.
This is the kind of stuff that playing The Sims makes me think -- sometimes obsess -- about. And it's the reason why I cannot scoff as I used to at people who play videogames. These games don't serve up only junk food for thought. I know that it's not entirely logical to extrapolate what God is like from what I'm like when I play The Sims. The Sims, after all, is just a game. But I think that a God whose qualities cannot be connected in any way to what it means to be human does not deserve to be a God for/of/to human beings. And I also think -- passionately -- that a really good game is never just a game.
1 Comments:
Wow, I had no idea what the SIMS game was and it sounds really interesting now. I love the paralells you draw between the game and life. I actually could see this as an essay in a gaming magazine or another magazine.
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